Monday, September 29, 2014

Gauntlet

Finished my scifi gauntlet. More things I can add in the future, but for now I'm happy with the way it came out. I'm trying to find a happy medium between fast content creation and fiddling with things till I think they look right.





Its a losing battle!

Tuesday, September 23, 2014

still messing with the texture.
Still trying to figure out mirroring my UVs in Unreal. I still get some seaming at the base of the model, if anyone had any suggestions let me know.

Monday, September 8, 2014

Gaunlet PBR Study

Found a concept that I think will work well for more practice with PBR.


This is the latest version of the low poly. I couldn't find more than this angle of the ref so I'm gonna have to take some liberties with the rest of it.


Finished Hallway

I think im gonna call this one done. Over all I think it's an ok first step into Unreal 4 and PBR. My next piece in Unreal 4 will be a little smaller and easier to manage. I think I captured a decent mood with this overall, but like most things i could nitpick this till the cows come home. Excelsior!